| Name | Harmonic Scoring 1.0 |
| Rating | Not rated |
| Author | Patric Mueller |
| For | NetHack 3.4.3 |
| Description | Limits NetHack's scoring by changing the score per monster kill |
| Scores in NetHack grow without limit. For every killed monster the player gets the same number of points.
For regular monsters this is not really a problem as after a specific number of kills these monsters won't be generated again. Unique monsters like the Wizard of Yendor or the riders can be killed infinite times. The Harmonic Scoring Patch decouples the score points per monster kill from the experience points and decreases them continuously with every kill. For the first kill, the complete points are awarded, the second kill yields only half points, the third kill only a third, etc. This leads to smaller scores than in vanilla NetHack. For the early and mid game scores are about half as large as in NetHack. For the late game and pre-ascension, the score is between 0.5 and 2 Million points. With this method of scoring the doubling of the score and counting of the value of the items for an ascension have again a noticeable impact on the final score. | |
| Download | Get it from us (9.3 Kb) |
| Added | August 21, 2009 23:27 |
| Submit an update to this patch | |