| Recently added patches |
|---|
| Travel improved 1.1 (NetHack 3.4.3): Improves the travel command through better target selection |
| Stateless 1.1 (NetHack 3.4.3): Reproducible games |
| Conduct: Elbereth count 1 (NetHack 3.4.3): Adds the number of times you've engraved Elbereth to #conducts |
| DYWYPISI? 0.2 (NetHack 3.4.3): Adds identification details to the dumplog |
| Empty potion bottles 2.0 (NetHack 3.4.3): Adds empty potion bottles to the game |
| Priest and Monk Patch 1.0 (NetHack 3.4.3): Two tweaks for two classes. |
| post scores with external script 1 (NetHack 3.4.3): Allows users to post their scores via an external integration script |
| Add "justmove" option 1 (NetHack 3.4.3): Add "just move" option; no more typing 'm' between each move keystroke |
| Harmonic Scoring 1.0 (NetHack 3.4.3): Limits NetHack's scoring by changing the score per monster kill |
| Alt as Meta-key with recent terminal emulators 0.1 (NetHack 3.4.3): This patch fixes the tty input code to recognize Esc as the Meta-k... |
| #invokation 1 (NetHack 3.4.3): #invoke the Book of the Dead to perform the Invocation. |
| A cryptographically secure PRNG (NetHack 3.4.3): Replaces the PRNG used in NetHack with cryptographically secure algorithms. |
| Pikachu Patch (NetHack 3.4.3): New monsters, new pet |
| Ring of clairvoyance 0.9 (NetHack 3.4.3): Adds a ring of clairvoyance to the game |
| Ice ants 1.0 (NetHack 3.4.3): Adds ants with frost damages |
| Newest comments |
|---|
| Conduct: Elbereth count: Note that there is already a patch that attempts to track Elbereth: http://bilious.homelinux.org/?119. It... --Jafet |
| New Medusa Levels: A must have. --Dargor |
| New Castle Levels: Great levels, the castle is no longer a sinecure. --Dargor |
| Whetstone: Call a cursed one a dhrystone. --Wegesrand |
| Tinfoil Hat: No protection from mind flayers? --Wegesrand |
| Cats and Canopeners: Good idea, but: tins are either sealed or eaten, so there's no way to feed cats from them. --Wegesrand |
| New Fort Ludios Levels: Great levels. --Dargor |
| Thievery: Excellent idea. The title of "Thief" for rogues would make a lot more sense if you could actu... --umberto |
| Enhanced Artifacts: Thats great, most of those artifacts were before useless in the game. --Jacew |
| Harmonic Scoring: Actually, your score *does* grow indefinetely, it just takes more time. :) --Kerio |
| Conduct: Elbereth count: Addendum: It also doesn't count engraving on a gravestone against the conduct, since that doesn't ... --Ray Kulhanek |
| Dungeon Map Overview: The TOOLSHOP is missing and is printed as "a shop". --Dargor |
| #invokation: Great idea. 5 just for "you hear michael jackson dancing". --anther |
| Harmonic Scoring: It seems I've misunderstood the patch then. Sorry for the poor rating. I have no problem with the score c... --Jafet |
| Harmonic Scoring: There is no change to gameplay. This patch only changes how score is counted, not how experience is count... --bhaak |